Actionscript examples for use with the Away3D engine for Flash Player 11
created at Sept. 3, 2011, 10:54 p.m.
Library to help Flash, Flex and ActionScript clients connect to Socket.IO servers.
created at Feb. 23, 2011, 6:37 a.m.
PureMVC Standard Framework for ActionScript 3
created at March 4, 2012, 7:16 p.m.
Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
created at Aug. 4, 2010, 7:35 p.m.
ActionScript 3 WebSocket client implementation for the final WebSocket Draft RFC6455
created at March 27, 2011, 10:20 p.m.
Simple flash file for recording audio and saving as a WAV
created at Dec. 29, 2010, 9:20 p.m.
Alternativa3D Flash GPU accelerated 3D engine
created at March 28, 2012, 11:51 a.m.
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
created at June 2, 2010, 10:50 p.m.
Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com
created at Sept. 21, 2012, 6:08 p.m.
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
created at Sept. 2, 2011, 7:05 p.m.
Minimal ActionScript 3.0 UI Components for Flash
created at April 9, 2011, 7:09 p.m.