StarlingPunk by asaia

StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.

created at June 26, 2012, 4:51 p.m.

ActionScript

34 +0

141 +0

30 +0

GitHub
FlashWavRecorder by michalstocki

Simple flash file for recording audio and saving as a WAV

created at Dec. 29, 2010, 9:20 p.m.

ActionScript

35 +0

238 +0

107 +0

GitHub
away3d-examples-fp11 by away3d

Actionscript examples for use with the Away3D engine for Flash Player 11

created at Sept. 3, 2011, 10:54 p.m.

ActionScript

36 +0

101 +0

68 +0

GitHub
away3d-core-openfl by away3d

Away3D engine for OpenFL

created at May 2, 2012, 12:38 p.m.

Haxe

37 +0

165 +0

41 +0

GitHub
openTSPS by labatrockwell

TSPS is a cross platform Toolkit for Sensing People in Spaces. It performs openCV operations on live video (Kinect, web camera, etc) and sends it to clients as JSON (via WebSockets), OSC, TUIO, or TCP.

created at June 28, 2010, 2:27 p.m.

C++

38 +0

194 +0

51 +0

GitHub
SoundAS by treefortress

A modern lightweight sound manager for AS3.

created at April 22, 2013, 5:20 a.m.

ActionScript

38 +0

139 +0

46 +0

GitHub
AS3WebSocket by theturtle32

ActionScript 3 WebSocket client implementation for the final WebSocket Draft RFC6455

created at March 27, 2011, 10:20 p.m.

ActionScript

38 -1

245 +0

96 +0

GitHub
SWFWire by magicalhobo

Flash Development Tools

created at Aug. 10, 2010, 8:22 p.m.

ActionScript

39 +0

250 +0

96 +0

GitHub
flash by flowplayer

Flowplayer Flash, the video player for the Web

created at Aug. 28, 2012, 7:13 a.m.

ActionScript

39 +0

282 +0

181 +0

GitHub
WebViewANE by tuarua

WebView Adobe Air Native Extension for macOS 10.10+, Windows Desktop, iOS 9.0+ and Android 19+. This ANE provides access to a more modern webview from AIR.

created at Jan. 5, 2017, 7:05 p.m.

ActionScript

41 +0

180 +0

50 +0

GitHub
Alternativa3D by AlternativaPlatform

Alternativa3D Flash GPU accelerated 3D engine

created at March 28, 2012, 11:51 a.m.

ActionScript

43 +0

373 +0

125 +0

GitHub
puremvc-as3-standard-framework by PureMVC

PureMVC Standard Framework for ActionScript 3

created at March 4, 2012, 7:16 p.m.

HTML

45 +0

123 +1

78 +0

GitHub
social-grid by Instrument

Abstract Grid Visualization for Social Media

created at Sept. 12, 2012, 10:28 p.m.

ActionScript

48 +0

22 +0

5 +0

GitHub
FlashPunk by useflashpunk

A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.

created at June 2, 2010, 10:50 p.m.

ActionScript

50 +0

385 +0

135 +0

GitHub
Gestouch by fljot

Gestouch: multitouch gesture recognition library for Flash (ActionScript) development.

created at April 29, 2011, 3:37 p.m.

ActionScript

55 +0

355 +0

85 +0

GitHub
dashas by castlabs

MPEG-DASH player written in ActionScript

created at Feb. 19, 2014, 9:22 a.m.

ActionScript

57 +0

102 +0

30 +0

GitHub
Starling-Extension-Particle-System by Gamua

A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com

created at Sept. 2, 2011, 7:05 p.m.

ActionScript

59 +0

323 +0

146 +0

GitHub
Weave by WeaveTeam

Weave (Web-based Analysis and Visualization Environment)

created at April 27, 2011, 5:32 p.m.

ActionScript

64 +0

370 +0

70 +0

GitHub
LeapMotionAS3 by logotype

Leap Motion AS3 API.

created at Jan. 26, 2013, 3:04 p.m.

Unknown languages

64 +0

307 +0

72 +0

GitHub
flixel by AdamAtomic

flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

created at Oct. 18, 2009, 11:14 p.m.

ActionScript

65 +0

1,129 +0

194 +0

GitHub