An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
updated at Feb. 8, 2016, 6:03 p.m.
Actionscript port of Javascript Showdown
updated at Nov. 26, 2015, 12:24 p.m.
This Actionscript (AS3) framework was created to facilitate use of the powerful standingwave3 audio framework developed by maxl0rd written with Adobe Alchemy. This codebase was birthed out of the need for an easy audio looping solution. Examples of use are provided. The standingwave3 framework is available here: https://github.com/maxl0rd/standingwave3
updated at Nov. 6, 2015, 4:30 a.m.
ActionScript JSON & XML serialization library
updated at Aug. 24, 2015, 5:36 a.m.
keim's CannonML (shmup scripting language) implementation in Actionscript 3
updated at Aug. 4, 2015, 7:43 a.m.
OAuth.io plugin for Apache Flex/ActionScript
updated at May 23, 2015, 7:26 p.m.
Complete Ruby/ActionScript socket client/server with AMF
updated at July 27, 2014, 7:57 a.m.
An actionscript library for accessing Amazon's AWS DynamoDB
updated at June 17, 2014, 1:15 p.m.
An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
updated at April 27, 2014, 4:40 p.m.
An implementation of Naive-Bayes predictor in ActionScript 3.0 for AI bot/agent in a video games.
updated at Jan. 9, 2014, 9:24 p.m.
Actionscript framework to serialize objects as XML
updated at Jan. 1, 2014, 6:31 a.m.