Flare by prefuse

Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.

updated at April 30, 2024, 2:04 p.m.

ActionScript

33 +0

344 +0

78 +0

GitHub
f4player by gokercebeci

f4Player :: Open Source AS3 Flash Video Player

updated at April 28, 2024, 11:47 p.m.

ActionScript

16 +0

116 +0

32 +0

GitHub
actionscript-oauth2 by charlesbihis

An ActionScript 3 library for interfacing with OAuth 2.0 services.

updated at April 28, 2024, 4:54 p.m.

ActionScript

18 +0

110 +0

28 +0

GitHub
WebViewANE by tuarua

WebView Adobe Air Native Extension for macOS 10.10+, Windows Desktop, iOS 9.0+ and Android 19+. This ANE provides access to a more modern webview from AIR.

updated at April 27, 2024, 12:35 p.m.

ActionScript

41 +0

180 +0

50 +0

GitHub
GPUI by inspirit

tiny GPU [Stage3D] based GUI

updated at April 26, 2024, 1:27 a.m.

ActionScript

9 +0

70 +0

9 +0

GitHub
as3corelib by mikechambers

An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.

updated at April 26, 2024, 12:36 a.m.

ActionScript

109 +0

1,492 +0

445 +0

GitHub
as3sfxr by SFBTom

A port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10.

updated at April 25, 2024, 8:02 p.m.

ActionScript

11 +0

93 +0

5 +0

GitHub
FlashPunk by useflashpunk

A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.

updated at April 25, 2024, 4 p.m.

ActionScript

50 +0

385 +0

135 +0

GitHub
Flod by photonstorm

AS3 Amiga SoundTracker (MOD) and FastTracker (XM) Replay Library

updated at April 25, 2024, 3:10 p.m.

ActionScript

11 +0

49 +0

13 +0

GitHub
as3GeomAlgo by azrafe7

AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.

updated at April 19, 2024, 4:27 p.m.

ActionScript

8 +0

43 +0

4 +0

GitHub
Pixelizer by johanp

A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.

updated at April 19, 2024, 1:15 p.m.

ActionScript

12 +0

53 +0

10 +0

GitHub
air-sqlite by probertson

Utilities for working with SQLite databases in AIR

updated at April 18, 2024, 12:20 p.m.

ActionScript

14 +0

76 +0

17 +0

GitHub
Inspector by velocity9

The Velocity 9 SWF Inspector

updated at April 16, 2024, 2:50 p.m.

ActionScript

4 +0

23 +0

2 +0

GitHub
flixel by AdamAtomic

flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

updated at April 15, 2024, 8:14 p.m.

ActionScript

65 +0

1,129 +0

194 +0

GitHub
Swift-IOS-ANE by tuarua

FlashRuntimeExtensions.swift. Example Air Native Extension written in Swift 5 for iOS, macOS and tvOS

updated at April 12, 2024, 5:56 a.m.

Swift

21 +0

62 +0

14 +0

GitHub
purePDF by sephiroth74

A complete actionscript PDF library

updated at April 4, 2024, 3:09 a.m.

ActionScript

29 +0

141 +0

66 +0

GitHub
qrcode-as by yanbe

QR Code reader written in ActionScript 3 which supports webcam on Windows, Mac and Linux by default

updated at April 1, 2024, 8:52 p.m.

ActionScript

2 +0

28 +0

6 +0

GitHub
away3d-examples-openfl by away3d

OpenFL port of the Away3D 3D engine - Examples

updated at March 31, 2024, 2:12 a.m.

Haxe

13 +0

38 +0

16 +0

GitHub
Gamepad by iainlobb

Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.

updated at March 22, 2024, 12:36 p.m.

ActionScript

4 +0

56 +0

7 +0

GitHub
BulkLoader by arthur-debert

A bulk loading library for Actionscript.

updated at March 17, 2024, 6:24 a.m.

ActionScript

27 +0

270 +0

56 +0

GitHub