An implementation of Naive-Bayes predictor in ActionScript 3.0 for AI bot/agent in a video games.
created at April 17, 2012, 12:04 p.m.
The CircleProgress displays the progress of a task over time. Non-interactive.
created at April 13, 2017, 8:34 p.m.
Feathers Extension DataGrid control
created at Nov. 25, 2016, 12:29 p.m.
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
created at April 17, 2012, 3:58 a.m.
The ZoomableControl is a control that allows you to pinch to zoom.
created at Nov. 30, 2016, 1:34 p.m.
An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
created at April 17, 2012, 4:53 a.m.
Jakute is a CSS framework for ActionScript/Flash.
created at Nov. 23, 2010, 10:59 a.m.
An implementation of the Puredata FUDI protocol in Actionscript
created at Feb. 14, 2010, 10:09 a.m.
SmartSocket is an extensible open source, Java and PHP socket server engine. Its aim is to make creating multi-user applications as quick and painless as possible. With SmartSocket, you don't have to worry about keeping track of users, writing server code, managing threads, etc. All you have to do is use the simple communication protocol to send method call back and forth between the server and the client!
created at June 23, 2010, 7:04 p.m.
An ActionScript 3.0 implementation of Markdown
created at May 18, 2015, 7:33 p.m.
JSONTools is an ActionScript3 library that goes beyond providing a decoding and encoding engine. JSONTools provides JSON errors on bad property calls, the speed of the JSWoof JSON library, and E4X style queries dubbed E4J, JSONList and JSONListCollection classes for Flex, as well as some features that are coming in upcoming releases.
created at Nov. 9, 2010, 2:22 a.m.
An ActionScript 3.0 binary decision tree for AI bot/agent in a video games
created at April 16, 2012, 2:52 p.m.