BulkLoader by arthur-debert

A bulk loading library for Actionscript.

created at Oct. 14, 2010, 7:21 p.m.

ActionScript

27 +0

270 +0

56 +0

GitHub
awayphysics-core-fp11 by away3d

Away Physics - 3D physics library for the Away3D Engine in Flash Player 11

created at Aug. 21, 2011, 4:22 p.m.

C++

27 +0

112 +0

47 +0

GitHub
flexunit by flexunit

Open source repository for FlexUnit project for Actionscript 3 and Flex projects.

created at Oct. 23, 2009, 4:52 a.m.

ActionScript

25 +0

269 +0

94 +0

GitHub
fzip by claus

FZip is an Actionscript 3 class library to load, modify and create standard ZIP archives.

created at Nov. 26, 2009, 9:05 p.m.

ActionScript

25 +0

181 +0

63 +0

GitHub
ANE-Silent-Switch by StickSports

Air native extension for iOS to mute sounds if the hardware silent switch is on.

created at Feb. 1, 2012, 10:21 a.m.

ActionScript

24 +0

37 +0

6 +0

GitHub
puremvc-as3-multicore-framework by PureMVC

PureMVC MultiCore Framework for ActionScript 3

created at March 4, 2012, 7:11 p.m.

HTML

24 +0

57 +0

37 +0

GitHub
AS3SVGRenderer by lucaslorentz

An AS3 SVG Renderer for Flash Player.

created at Sept. 7, 2012, 11:37 p.m.

ActionScript

24 +0

106 +0

28 +0

GitHub
starlingMVC by CreativeBottle

IOC Framework for Starling based games

created at June 12, 2012, 6:29 p.m.

ActionScript

24 +0

126 +0

26 +0

GitHub
ArcusNode by OpenRTMFP

A RTMFP Rendevouz Service For Peer Assisted Networking With Adobe Flash on Node JS

created at May 12, 2011, 12:04 p.m.

ActionScript

23 +0

175 +0

40 +0

GitHub
ATF-Encoder by plepers

Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.

created at June 26, 2012, 8:19 a.m.

ActionScript

22 +0

81 +0

12 +0

GitHub
YCanvas by jozefchutka

YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.

created at Jan. 2, 2012, 1:17 p.m.

ActionScript

21 +0

117 +0

28 +0

GitHub
AR-ANE-Samples by myflashlab

MyAR is an augmented reality Air Native Extension supporting Android and iOS based on Wikitude SDK

created at April 6, 2015, 10:09 a.m.

JavaScript

21 +0

40 +0

25 +0

GitHub
Swift-IOS-ANE by tuarua

FlashRuntimeExtensions.swift. Example Air Native Extension written in Swift 5 for iOS, macOS and tvOS

created at Feb. 19, 2017, 3:03 p.m.

Swift

21 +0

62 +0

14 +0

GitHub
FlashSocket.IO by simb

Library to help Flash, Flex and ActionScript clients connect to Socket.IO servers.

created at Feb. 23, 2011, 6:37 a.m.

ActionScript

20 +0

211 +0

73 +0

GitHub
firetype by MaxDidIt

Actionscript 3 library to parse OpenType fonts and render them using Stage3D

created at April 18, 2013, 10 a.m.

ActionScript

20 +0

102 +0

11 +0

GitHub
IsoHill-Game-Engine by jadbox

IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license

created at Nov. 3, 2011, 5:21 a.m.

ActionScript

20 +0

103 +0

28 +0

GitHub
flex-tlf by apache

Mirror of Apache Flex TLF

created at Aug. 30, 2012, 7 a.m.

ActionScript

20 +0

26 +0

22 +0

GitHub
SiON by keim

Flash Software Synthesizer

created at Jan. 20, 2013, 1:46 p.m.

ActionScript

19 +0

105 +0

18 +0

GitHub
airkinect-2-examples by AS3NUI

AIRKinect 2.0 AIR Examples

created at Jan. 30, 2012, 5:05 a.m.

ActionScript

19 +0

46 +0

27 +0

GitHub
feathers-maps by ZwickTheGreat

Google (and more) maps for Starling and Feathers.

created at Jan. 14, 2016, 2:32 p.m.

ActionScript

19 +0

62 +0

13 +0

GitHub