Vulkan-glTF-PBR in vinjn/awesome-vulkan

Physical based rendering with Vulkan using glTF 2.0 models

updated at May 11, 2024, 5:02 p.m.

C++

32 +0

878 +5

121 +0

GitHub
VulkanSponza in vinjn/awesome-vulkan

Deferred Vulkan rendering playground using Crytek's Sponza scene

updated at May 11, 2024, 11:33 a.m.

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14 +0

173 +1

30 +0

GitHub