Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
updated at March 26, 2024, 3:31 p.m.
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
updated at March 26, 2024, 3:31 p.m.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
updated at April 13, 2024, 2:23 p.m.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
updated at April 24, 2024, 7:23 p.m.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
updated at May 15, 2024, 12:05 p.m.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
updated at May 17, 2024, 5:50 p.m.