A simple way to pack and manage texture atlases for libGDX game framework.
created at Aug. 16, 2016, 1:33 p.m.
24 +0
621 +1
74 +0
libGDX post-processing visual effects
created at Jan. 29, 2019, 6:21 p.m.
13 +0
191 +0
25 +0