A small, portable and extensible C++ 3D coding framework
created at Dec. 14, 2013, 4:37 p.m.
minimal cross-platform standalone C headers
created at July 14, 2017, 8:38 a.m.
High-level build system for distributed, multi-platform C/C++ projects.
created at Dec. 9, 2014, 12:10 p.m.
Zig bindings for the sokol headers (https://github.com/floooh/sokol)
created at May 31, 2018, 5:10 p.m.
Simple Pacman clone written in Zig.
created at Dec. 23, 2020, 6:14 p.m.
A KC85 emulator written in Zig
created at July 2, 2021, 5:55 p.m.