Computational-geometry in atkirtland/awesome-computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

created at May 8, 2019, 11:25 a.m.

C#

46 +0

1,151 +1

142 +2

GitHub