Single-header, cross-platform libraries for game development
created at Sept. 16, 2021, 9:48 p.m.
A simple networked physics demo for the Godot engine using state synchronization and UDP
created at June 5, 2015, 1:42 a.m.
A simple networked physics demo for the Godot engine using snapshot interpolation and UDP
created at May 27, 2015, 1:28 p.m.
A RawArray packer/unpacker for Godot.
created at June 22, 2015, 9:01 p.m.