LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
created at April 6, 2021, 4:10 p.m.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
created at March 15, 2015, 3:21 p.m.