A lightweight JSON library for Lua
updated at Nov. 16, 2024, 3:14 p.m.
Lua functions geared towards gamedev
updated at Nov. 15, 2024, 7:10 p.m.
A fast, lightweight tweening library for Lua
updated at Nov. 14, 2024, 11:49 p.m.
Lua module for delaying function calls
updated at Nov. 14, 2024, 7:33 p.m.
A browser-based debug console for LÖVE
updated at Nov. 13, 2024, 7:09 a.m.
Auto-swaps changed Lua files in a running LÖVE project
updated at Nov. 11, 2024, 3:49 a.m.
Asynchronous networking for C
updated at Nov. 7, 2024, 12:30 p.m.
A framework for making 2D DOS games in Lua
updated at Nov. 6, 2024, 10:27 p.m.
A LÖVE library for syncing events to the BPM of an audio track
updated at Nov. 6, 2024, 10:26 p.m.
A simple, lightweight spatial hash for Lua
updated at Nov. 2, 2024, 10:03 p.m.
Small LÖVE module to automate the use of SpriteBatches
updated at Oct. 30, 2024, 10:42 a.m.
A tiny logging module for Lua
updated at Oct. 25, 2024, 3:59 p.m.
Framework for making 2D games with chunky pixels in Lua
updated at Aug. 5, 2024, 7:54 a.m.