A lightweight JSON library for Lua
updated at April 28, 2024, 5:54 p.m.
Auto-swaps changed Lua files in a running LÖVE project
updated at April 26, 2024, 9:10 p.m.
Asynchronous networking for C
updated at April 26, 2024, 2:48 p.m.
A fast, lightweight tweening library for Lua
updated at April 26, 2024, 6:49 a.m.
Lua functions geared towards gamedev
updated at April 26, 2024, 5:59 a.m.
A simple, lightweight spatial hash for Lua
updated at April 23, 2024, 8:58 a.m.
A tiny logging module for Lua
updated at April 22, 2024, 1 a.m.
A framework for making 2D DOS games in Lua
updated at April 17, 2024, 12:52 p.m.
A LÖVE library for syncing events to the BPM of an audio track
updated at April 15, 2024, 2:34 p.m.
Small LÖVE module to automate the use of SpriteBatches
updated at April 8, 2024, 3 p.m.
Lua module for delaying function calls
updated at April 4, 2024, 7:49 a.m.
A browser-based debug console for LÖVE
updated at March 29, 2024, 2:18 p.m.
Framework for making 2D games with chunky pixels in Lua
updated at Feb. 18, 2024, 8:11 a.m.