Efficient, internationalized, multi-effects text renderer for GameMaker
created at Jan. 4, 2018, 6:45 p.m.
GameMaker 2022 LTS implementation of the Yarn narrative design language
created at April 12, 2019, 9:51 a.m.
Data format converters for GameMaker LTS 2022
created at May 1, 2020, 9:35 p.m.
2D lighting and shadows for GameMaker 2022 LTS
created at Sept. 25, 2016, 7:42 p.m.
Coroutines for GameMaker Studio 2.3.6+
created at Oct. 28, 2021, 3:31 p.m.
Live updating audio system for GameMaker
created at July 27, 2020, 7:34 p.m.
.obj/.mtl loader, written in native GML, for GameMaker LTS 2022
created at Sept. 25, 2019, 12:42 p.m.
Antialiased primitives library for GameMaker Studio 2023.1
created at Aug. 16, 2020, 2:38 p.m.
Miniature delta time and time dilation library for GameMaker 2022 LTS
created at June 5, 2018, 10:06 a.m.
Idle thoughts on the game engine I use for my job
created at Nov. 20, 2023, 2:22 p.m.
Logging and crash handling system for GameMaker
created at May 5, 2021, 10:17 a.m.
Dynamic data loader for GameMaker LTS 2022
created at April 3, 2022, 1:26 p.m.
Pixel art upscaling shader for awkward resolutions for GameMaker
created at Jan. 7, 2022, 8:59 a.m.
Z-tilt/isometric 3D renderer for GameMaker Studio 2.3
created at March 6, 2022, 10:29 a.m.
Simple immediate mode GUI framework
created at June 11, 2019, 2:51 p.m.
Safe surfaces for GameMaker Studio 2.3.1
created at Oct. 5, 2020, 6:24 p.m.
Simple deep file search function for GameMaker Studio 2.3
created at Sept. 2, 2020, 11:28 a.m.
State-based animation system for GameMaker Studio 2
created at Feb. 11, 2022, 4:33 p.m.
A collection of matrix handling scripts
created at June 6, 2019, 10:18 a.m.
Comprehensive cross-platform input for GameMaker
created at Aug. 6, 2020, 8:19 p.m.