reflect in stevinz/awesome-game-engine-dev

Small, flexible, single-header library for runtime reflection and meta data in C++11.

updated at Jan. 16, 2024, 12:38 a.m.

C++

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GitHub
extrude in stevinz/awesome-game-engine-dev

Extruding a 32-bit color image into a 3D mesh.

updated at April 24, 2024, 2:06 p.m.

C++

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GitHub
awesome-game-engine-dev (617) in sindresorhus/awesome

Awesome list of resources for Game Engine Development.

updated at Nov. 15, 2024, 5:48 p.m.

sunglassesUnknown languages

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GitHub