reflect in stevinz/awesome-game-engine-dev

Small, flexible, single-header library for runtime reflection and meta data in C++11.

created at March 20, 2021, 6:33 p.m.

C++

1 +0

5 +0

0 +0

GitHub
extrude in stevinz/awesome-game-engine-dev

Extruding a 32-bit color image into a 3D mesh.

created at Feb. 7, 2021, 8:25 p.m.

C++

2 +0

19 +0

5 +0

GitHub