reflect in stevinz/awesome-game-engine-dev

Small, flexible, single-header library for runtime reflection and meta data in C++11.

updated at Jan. 16, 2024, 12:38 a.m.

C++

1 +0

5 +0

0 +0

GitHub
extrude in stevinz/awesome-game-engine-dev

Extruding a 32-bit color image into a 3D mesh.

updated at April 24, 2024, 2:06 p.m.

C++

2 +0

19 +0

5 +0

GitHub