extrude in stevinz/awesome-game-engine-dev

Extruding a 32-bit color image into a 3D mesh.

created at Feb. 7, 2021, 8:25 p.m.

C++

2 +0

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5 +0

GitHub
reflect in stevinz/awesome-game-engine-dev

Small, flexible, single-header library for runtime reflection and meta data in C++11.

created at March 20, 2021, 6:33 p.m.

C++

1 +0

5 +0

0 +0

GitHub
awesome-game-engine-dev (617) in sindresorhus/awesome

Awesome list of resources for Game Engine Development.

created at Sept. 30, 2021, 11:37 p.m.

sunglassesUnknown languages

11 +0

953 +7

65 +0

GitHub