tile in avelino/awesome-go

Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.

created at Aug. 19, 2020, 1:23 p.m.

Go

4 +0

161 +4

19 +0

GitHub
bitmap in avelino/awesome-go

Simple dense bitmap index in Go with binary operators

created at May 28, 2021, 6:51 a.m.

Assembly

10 +0

311 +1

23 +0

GitHub
column in avelino/awesome-go

High-performance, columnar, in-memory store with bitmap indexing in Go

created at May 26, 2021, 9:27 p.m.

Go

25 +0

1,437 +1

59 +2

GitHub