LuigisMansion-GhostCapture

Recreating the Ghost Capture mechanic from Luigi's Mansion

created at Jan. 26, 2020, 1:15 p.m.

C#

3

35

7

GitHub
GodofWar-AxeThrow

Recreating the Axe Throw mechanic from God of War

created at March 28, 2019, 2:15 a.m.

C#

5

52

8

GitHub
Celeste-Movement

Recreating the movement and feel from Celeste

created at May 28, 2019, 6:34 a.m.

C#

3

50

11

GitHub
MGR-BladeMode

Recreating the Blade Mode mechanic from Metal Gear Rising

created at Aug. 16, 2019, 6:52 a.m.

C#

6

64

10

GitHub
FFXV-WarpStrike

Recreating the Warp Strike mechanic from Final Fantasy XV

created at April 17, 2019, 7:24 a.m.

C#

11

70

26

GitHub
MonumentValley-LevelDesign

Recreating the Level Design from Monument Valley

created at Sept. 19, 2019, 12:46 p.m.

C#

1

33

11

GitHub
Superhot-BulletTime

Recreating the Slow Motion mechanic from SUPERHOT

created at Nov. 26, 2019, 9:59 p.m.

C#

3

33

6

GitHub
Okami-Celestial-Brush

None

created at July 22, 2020, 12:33 p.m.

C#

4

83

13

GitHub
ThePathless-Gameplay

Recreating the basic gameplay from The Pathless

created at March 28, 2023, 12:34 p.m.

C#

2

29

14

GitHub