A continuation of the popular Artemis ECS framework
created at Oct. 22, 2012, 8:09 a.m.
A simple way to pack and manage texture atlases for libGDX game framework.
created at Aug. 16, 2016, 1:33 p.m.
A thin Java wrapper to access the Steamworks API
created at Aug. 16, 2014, 5:57 p.m.
Create skins for LibGDX scene2d.ui with a graphical interface.
created at May 31, 2016, 5:28 p.m.
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
created at July 17, 2020, 2:25 p.m.
A library for libGDX that draws simple shapes using a batch.
created at Aug. 8, 2019, 11:33 a.m.
A 3D world/level editor built with Java, Kotlin & libGDX.
created at Feb. 3, 2022, 6 p.m.
A libGDX Label that appears as if it was being typed in real time.
created at Feb. 1, 2017, 4:30 a.m.
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
created at Jan. 26, 2015, 8:32 p.m.
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
created at June 16, 2017, 7:03 p.m.
A screen manager for libgdx with support for transitions.
created at Feb. 26, 2020, 9:53 p.m.
Augmented text display system for libGDX, based on typing-label
created at Sept. 19, 2021, 5:18 a.m.