Antialiased primitives library for GameMaker Studio 2023.1
updated at May 28, 2024, 9:45 p.m.
Cross-platform GameMaker extension for getting system information and resource usage
updated at May 28, 2024, 12:56 a.m.
This is my Random Dungeon Generator that is compatible with Game Maker Studio 2.3
updated at May 25, 2024, 7:01 a.m.
An Event Handling library written in gml.
updated at May 24, 2024, 4:01 p.m.
An engine making it easy to implement waves of enemies in your game
updated at May 24, 2024, 12:49 a.m.
A classic Sonic framework for GameMaker
updated at May 23, 2024, 12:10 a.m.
Include code from external files into your shaders.
updated at May 21, 2024, 4:56 p.m.
A cross-platform modding language for GameMaker games.
updated at May 19, 2024, 12:18 p.m.
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
updated at May 18, 2024, 7:06 p.m.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
updated at May 17, 2024, 5:50 p.m.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
updated at May 15, 2024, 12:05 p.m.
A non-volatile solution for surfaces in GameMaker Studio 2
updated at May 13, 2024, 2:49 p.m.
2D lighting system for GameMaker Studio
updated at May 10, 2024, 4:19 p.m.