A library for A* pathfinding. Written for easy integration and plug-and-play
created at Oct. 5, 2020, 11:25 a.m.
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
created at May 7, 2019, 4:14 a.m.
An Event Handling library written in gml.
created at Dec. 17, 2021, 12:28 p.m.
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
created at Sept. 19, 2020, 11:37 a.m.
Highscores & Trophies for your GameMaker Game
created at Aug. 10, 2022, 9:22 a.m.
A classic Sonic framework for GameMaker
created at Jan. 26, 2021, 7:09 a.m.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
created at June 17, 2020, 7:42 a.m.
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
created at Oct. 20, 2020, 7:11 p.m.
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
created at March 7, 2021, 4:50 p.m.
Collects room data and stores it into a JSON for later use.
created at Nov. 16, 2020, 4:45 a.m.