🌌 A script to generate starfields in GameMaker’s GML language
created at Oct. 11, 2016, 6:12 p.m.
A non-volatile solution for surfaces in GameMaker Studio 2
created at Feb. 17, 2022, 9:03 a.m.
⛰️ Collidable, destructible terrain in GameMaker Studio 2
created at Nov. 21, 2017, 10:16 p.m.
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
created at Dec. 5, 2021, 4:43 p.m.
GameMaker 2022 LTS implementation of the Yarn narrative design language
created at April 12, 2019, 9:51 a.m.
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
created at Dec. 2, 2021, 7:48 p.m.
Small Audio Engine & Wrapper for Gamemaker
created at Nov. 24, 2022, 2:52 a.m.
a minimalistic UI framework for GameMaker
created at Jan. 9, 2023, 6:31 p.m.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
created at May 25, 2020, 12:01 p.m.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [  ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
created at May 25, 2020, 5:12 p.m.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
created at Nov. 5, 2023, 9:09 a.m.