An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
created at March 7, 2021, 4:50 p.m.
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
created at Dec. 5, 2021, 4:43 p.m.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
created at June 17, 2020, 7:42 a.m.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
created at May 25, 2020, 5:12 p.m.
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
created at Sept. 19, 2020, 11:37 a.m.
An Event Handling library written in gml.
created at Dec. 17, 2021, 12:28 p.m.
Awesome gamepad support for GameMaker Studio 2 games.
created at Jan. 17, 2021, 6:03 p.m.
A non-volatile solution for surfaces in GameMaker Studio 2
created at Feb. 17, 2022, 9:03 a.m.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
created at March 17, 2023, 2:16 a.m.
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
created at Dec. 2, 2020, 11:44 a.m.