pause_no_surface by gmclan-org

GameMaker Studio 2.3+ example of Pause with no surfaces

created at May 18, 2021, 9:35 p.m.

Game Maker Language

0 +0

4 +0

0 +0

GitHub
frog-alarms by colmeye

A GameMaker asset that provides a simple and easy-to-use alternative to alarms.

created at Nov. 27, 2021, 2:15 a.m.

Game Maker Language

3 +0

3 +0

1 +0

GitHub
FSM-AI-module by gmclan-org

Finite State machine module for Game Maker Studio 2.3+

created at Sept. 19, 2021, 12:57 a.m.

Game Maker Language

2 +0

3 +0

0 +0

GitHub
Parworks by nkrapivin

Additional functionality for the YYG Steamworks Ext.

created at May 15, 2022, 8:45 a.m.

Game Maker Language

2 +0

3 +0

0 +0

GitHub
Input by JujuAdams

Comprehensive cross-platform input for GameMaker

created at Aug. 6, 2020, 8:19 p.m.

Game Maker Language

2 +0

2 +0

0 +0

GitHub
gm_boomers_networking by gmclan-org

Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.

created at Aug. 6, 2023, 8:54 p.m.

Game Maker Language

1 +0

2 +0

1 +0

GitHub
phgen by squircledev

a placeholder asset generation script for Game Maker Studio 2.3+

created at Feb. 12, 2021, 4:45 a.m.

Game Maker Language

1 +0

2 +0

0 +0

GitHub
gm_networking by gmclan-org

Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).

created at Aug. 6, 2023, 12:54 p.m.

Game Maker Language

1 +0

2 +0

1 +0

GitHub
compatibility-scripts by gmclan-org

GameMaker Studio 1.4 to GameMaker 2022+ compatibility scripts.

created at April 11, 2022, 4:38 p.m.

Game Maker Language

1 +0

1 +0

0 +0

GitHub