Comprehensive, easy-to-use timer system for GMS2
updated at Sept. 2, 2022, 6:20 p.m.
GameMaker Studio 1.4 to GameMaker 2022+ compatibility scripts.
updated at Nov. 9, 2022, 6:58 a.m.
a placeholder asset generation script for Game Maker Studio 2.3+
updated at Jan. 16, 2023, 3:14 a.m.
Finite State machine module for Game Maker Studio 2.3+
updated at Jan. 27, 2023, 3:28 p.m.
An Event Handling library written in gml.
updated at Feb. 13, 2023, 5:17 a.m.
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
updated at April 19, 2023, 3:03 p.m.
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.
updated at Aug. 18, 2023, 6:55 a.m.
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
updated at Aug. 18, 2023, 6:56 a.m.
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).
updated at Aug. 20, 2023, 10:43 a.m.
GameMaker Studio 2.3+ example of Pause with no surfaces
updated at Oct. 1, 2023, 2:09 a.m.
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
updated at Oct. 6, 2023, 11:43 p.m.
A GameMaker asset that provides a simple and easy-to-use alternative to alarms.
updated at Nov. 13, 2023, 5:03 p.m.