Burrn by FoxyOfJungle

Built-in particle system for GameMaker, that uses the particle asset

updated at Feb. 26, 2024, 9:23 p.m.

Yacc

4 +0

15 +0

0 +0

GitHub
DDDEditorGMS2 by DragoniteSpam

General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.

updated at Feb. 27, 2024, 12:45 a.m.

Game Maker Language

5 +0

30 +0

3 +0

GitHub
bard-audio by gl326

An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki

updated at Feb. 28, 2024, 11:11 p.m.

Game Maker Language

4 +0

37 +0

2 +0

GitHub
GMNest by TimVN

Repo for a Game Maker Socket.IO extension

updated at March 5, 2024, 9:43 a.m.

JavaScript

2 +0

1 +0

0 +0

GitHub
audioExt by tabularelf

Audio External Manager for GameMaker Studio 2.3+

updated at March 12, 2024, 10:42 a.m.

Yacc

2 +0

4 +0

0 +0

GitHub
GMBenchmark by DragoniteSpam

None

updated at March 19, 2024, 3:47 p.m.

Game Maker Language

5 +0

18 +0

6 +0

GitHub
Emu by DragoniteSpam

UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.

updated at March 19, 2024, 7:19 p.m.

Game Maker Language

2 +0

36 +0

3 +0

GitHub
DanmakuProject by OmegaX1000

An efficient bullet hell library made for Gamemaker Studio 2.3.0.

updated at March 20, 2024, 2:53 a.m.

Yacc

2 +0

10 +0

0 +0

GitHub
DuplicateSequence.gml by KeeVeeGames

Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime

updated at March 26, 2024, 3:31 p.m.

Game Maker Language

2 +0

11 +0

1 +0

GitHub
DeepCopy.gml by KeeVeeGames

Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!

updated at March 26, 2024, 3:31 p.m.

Game Maker Language

3 +0

11 +0

1 +0

GitHub
patchwire-gm by gm-core

Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework

updated at March 27, 2024, 3:44 p.m.

Yacc

8 +0

32 +0

4 +0

GitHub
Destructors by DatZach

Destructors for GameMaker: Studio 2.3

updated at March 27, 2024, 3:46 p.m.

Yacc

3 +0

21 +0

3 +0

GitHub
GameMakerScaffolding by babaganosch

Template for GMS 2.3

updated at March 29, 2024, 10:50 a.m.

Yacc

2 +0

11 +0

1 +0

GitHub
Loj-Hadron-Collider by Lojemiru

A robust, pixel-perfect collision engine for GameMaker Studio 2.3.

updated at March 29, 2024, 10:50 a.m.

Yacc

3 +0

36 +0

1 +0

GitHub
AESnips by angelwire

A sprite playback system for Gamemaker Studio 2.3+

updated at March 29, 2024, 10:53 a.m.

Unknown languages

2 +0

9 +0

3 +0

GitHub
Guido by JujuAdams

Simple immediate mode GUI framework

updated at March 29, 2024, 10:54 a.m.

Game Maker Language

3 +0

23 +0

1 +0

GitHub
Rubber by GameMakerDiscord

Javascript GMS2 commandline compilation

updated at March 29, 2024, 10:55 a.m.

TypeScript

4 +0

30 +0

11 +0

GitHub
FMODGMS by mstop4

🎶 GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.

updated at March 29, 2024, 10:55 a.m.

C

6 +0

62 +0

18 +0

GitHub
GML-OOP by Mtax-Development

Library of constructors operating primary GameMaker functionalities.

updated at March 29, 2024, 4:35 p.m.

Game Maker Language

1 +0

28 +0

0 +0

GitHub
gm-i18n by CreativeHandOficial

i18n features for you projetct GMS 2.3

updated at March 29, 2024, 9:11 p.m.

Yacc

2 +0

13 +0

2 +0

GitHub