A non-volatile solution for surfaces in GameMaker Studio 2
created at Feb. 17, 2022, 9:03 a.m.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
created at May 25, 2020, 5:12 p.m.
Idle thoughts on the game engine I use for my job
created at Nov. 20, 2023, 2:22 p.m.
Built-in particle system for GameMaker, that uses the particle asset
created at June 7, 2023, 11:08 p.m.
Antialiased primitives library for GameMaker Studio 2023.1
created at Aug. 16, 2020, 2:38 p.m.
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
created at March 7, 2021, 4:50 p.m.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
created at Nov. 5, 2023, 9:09 a.m.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
created at June 17, 2020, 7:42 a.m.
🧛🏻♂️ Dark theme for GameMaker Studio 2
created at March 26, 2019, 10 p.m.
GameMaker Studio 2 plugin for gamepad vibration
created at April 15, 2021, 4:48 p.m.
Companion application and Discord Rich Presence module for GameMaker.
created at Aug. 8, 2020, 9:02 p.m.
Javascript GMS2 commandline compilation
created at Dec. 31, 2017, 7:06 p.m.
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
created at Dec. 2, 2021, 7:48 p.m.
A native extension for GOG.com SDK support in GameMaker: Studio / GameMaker Studio 2
created at Jan. 11, 2018, 2:56 p.m.