patchwire-gm by gm-core

Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework

created at Sept. 5, 2015, 7:52 p.m.

Yacc

8 +0

32 +0

4 +0

GitHub
OKColor.gml by KeeVeeGames

An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.

created at Nov. 5, 2023, 9:09 a.m.

Game Maker Language

4 +0

33 +0

2 +0

GitHub
lexicon by tabularelf

Localization System for GameMaker

created at Oct. 7, 2020, 12:09 p.m.

Game Maker Language

8 +0

34 +0

5 +0

GitHub
pixel-perfect-smooth-camera by YAL-GameMaker

An example of pixel-perfect yet smooth camera for GameMaker Studio 2

created at Dec. 10, 2020, 12:25 a.m.

Game Maker Language

3 +0

36 +0

5 +0

GitHub
iota by JujuAdams

Miniature delta time and time dilation library for GameMaker 2022 LTS

created at June 5, 2018, 10:06 a.m.

Game Maker Language

6 +0

36 +0

6 +0

GitHub
Loj-Hadron-Collider by Lojemiru

A robust, pixel-perfect collision engine for GameMaker Studio 2.3.

created at Aug. 8, 2021, 4:59 a.m.

Yacc

3 +0

36 +0

1 +0

GitHub
Clean-Shapes by JujuAdams

Antialiased primitives library for GameMaker Studio 2023.1

created at Aug. 16, 2020, 2:38 p.m.

Game Maker Language

4 +0

36 +0

5 +0

GitHub
Emu by DragoniteSpam

UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.

created at June 9, 2020, 5:42 a.m.

Game Maker Language

2 +0

37 +0

3 +0

GitHub
bard-audio by gl326

An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki

created at Dec. 2, 2021, 7:48 p.m.

Game Maker Language

4 +0

37 +0

2 +0

GitHub
crispy by bfrymire

Unit testing framework built in GML for GameMaker LTS 2022+

created at Dec. 2, 2020, 7:11 a.m.

Game Maker Language

5 +0

39 +0

2 +0

GitHub
dotobj by JujuAdams

.obj/.mtl loader, written in native GML, for GameMaker LTS 2022

created at Sept. 25, 2019, 12:42 p.m.

Game Maker Language

4 +0

40 +0

5 +0

GitHub
Vinyl by JujuAdams

Live updating audio system for GameMaker

created at July 27, 2020, 7:34 p.m.

Game Maker Language

4 +0

43 +0

4 +0

GitHub
3D-2D by YoYoGames

None

created at Aug. 16, 2022, 2:32 p.m.

Game Maker Language

10 +0

45 +0

7 +0

GitHub
YUI by shdwcat

YUI - A UI system for GMS2

created at June 28, 2021, 12:59 a.m.

Game Maker Language

5 +0

46 +1

4 +1

GitHub
LDtkParser by evolutionleo

A parser for .ldtk levels for GameMaker

created at May 9, 2021, 5:59 p.m.

Game Maker Language

9 +0

47 +1

2 +0

GitHub
random-level-gen-gms2 by GameMakerDiscord

A random level generation example (similar to Nuclear Throne) using GameMaker Studio 2

created at Feb. 1, 2018, 3 p.m.

Game Maker Language

6 +0

48 +1

11 +0

GitHub
Crochet by FaultyFunctions

An interactive dialogue editor for writers and programmers.

created at Nov. 30, 2020, 3:28 a.m.

JavaScript

3 +0

59 +0

3 +0

GitHub
FMODGMS by mstop4

🎶 GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.

created at Feb. 17, 2016, 6:24 p.m.

C

6 +0

62 +0

18 +0

GitHub
textboxy by glitchroy

Simple textboxes for Game Maker Studio 2

created at April 22, 2018, 11:40 a.m.

Game Maker Language

5 +0

62 +0

7 +0

GitHub
Lighting-System-2D by borup3

2D lighting system for GameMaker Studio

created at Jan. 16, 2019, 2:11 a.m.

Game Maker Language

4 +0

66 +0

9 +1

GitHub