a placeholder asset generation script for Game Maker Studio 2.3+
created at Feb. 12, 2021, 4:45 a.m.
Promise-like callback chaining for GameMaker
created at March 6, 2023, 8:08 a.m.
a minimalistic UI framework for GameMaker
created at Jan. 9, 2023, 6:31 p.m.
Small Audio Engine & Wrapper for Gamemaker
created at Nov. 24, 2022, 2:52 a.m.
An Event Handling library written in gml.
created at Dec. 17, 2021, 12:28 p.m.
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).
created at Aug. 6, 2023, 12:54 p.m.
Custom window frame for GameMaker games
created at Dec. 6, 2022, 9:38 p.m.
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
created at April 10, 2022, 10:52 p.m.
An engine making it easy to implement waves of enemies in your game
created at Oct. 24, 2022, 11:17 p.m.
🌌 A script to generate starfields in GameMaker’s GML language
created at Oct. 11, 2016, 6:12 p.m.
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.
created at Aug. 6, 2023, 8:54 p.m.
High quality Vim syntax highlighting for Gamemaker studio 2
created at July 15, 2022, 4:53 p.m.
A Library Full of useful scripts for implementing your UI designs in Gamemaker Studio 2
created at Jan. 10, 2018, 11:04 p.m.
GameMaker Studio 2.3+ example of Pause with no surfaces
created at May 18, 2021, 9:35 p.m.