random-level-gen-gms2 by GameMakerDiscord

A random level generation example (similar to Nuclear Throne) using GameMaker Studio 2

created at Feb. 1, 2018, 3 p.m.

Game Maker Language

6 +0

47 +0

11 +0

GitHub
LDtkParser by evolutionleo

A parser for .ldtk levels for GameMaker

created at May 9, 2021, 5:59 p.m.

Game Maker Language

9 +1

46 +3

2 +0

GitHub
3D-2D by YoYoGames

None

created at Aug. 16, 2022, 2:32 p.m.

Game Maker Language

11 +0

44 +1

6 +0

GitHub
Vinyl by JujuAdams

Live updating audio system for GameMaker

created at July 27, 2020, 7:34 p.m.

Game Maker Language

4 +0

42 +0

4 +0

GitHub
YUI by shdwcat

YUI - A UI system for GMS2

created at June 28, 2021, 12:59 a.m.

Game Maker Language

5 +0

42 +0

3 +0

GitHub
dotobj by JujuAdams

.obj/.mtl loader, written in native GML, for GameMaker LTS 2022

created at Sept. 25, 2019, 12:42 p.m.

Game Maker Language

4 +0

40 +0

5 +0

GitHub
crispy by bfrymire

Unit testing framework built in GML for GameMaker LTS 2022+

created at Dec. 2, 2020, 7:11 a.m.

Game Maker Language

5 +0

39 +0

2 +0

GitHub
bard-audio by gl326

An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki

created at Dec. 2, 2021, 7:48 p.m.

Game Maker Language

4 +0

37 +0

2 +0

GitHub
iota by JujuAdams

Miniature delta time and time dilation library for GameMaker 2022 LTS

created at June 5, 2018, 10:06 a.m.

Game Maker Language

6 +0

36 +0

6 +0

GitHub
Loj-Hadron-Collider by Lojemiru

A robust, pixel-perfect collision engine for GameMaker Studio 2.3.

created at Aug. 8, 2021, 4:59 a.m.

Yacc

3 +0

36 +0

1 +0

GitHub
Emu by DragoniteSpam

UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.

created at June 9, 2020, 5:42 a.m.

Game Maker Language

2 +0

36 +0

3 +0

GitHub
pixel-perfect-smooth-camera by YAL-GameMaker

An example of pixel-perfect yet smooth camera for GameMaker Studio 2

created at Dec. 10, 2020, 12:25 a.m.

Game Maker Language

3 +0

36 +0

5 +0

GitHub
Clean-Shapes by JujuAdams

Antialiased primitives library for GameMaker Studio 2023.1

created at Aug. 16, 2020, 2:38 p.m.

Game Maker Language

4 +0

34 +1

5 +0

GitHub
lexicon by tabularelf

Localization System for GameMaker

created at Oct. 7, 2020, 12:09 p.m.

Game Maker Language

8 +0

33 +0

5 +0

GitHub
patchwire-gm by gm-core

Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework

created at Sept. 5, 2015, 7:52 p.m.

Yacc

8 +0

32 +0

4 +0

GitHub
Rubber by GameMakerDiscord

Javascript GMS2 commandline compilation

created at Dec. 31, 2017, 7:06 p.m.

TypeScript

4 +0

30 +0

11 +0

GitHub
OKColor.gml by KeeVeeGames

An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.

created at Nov. 5, 2023, 9:09 a.m.

Game Maker Language

4 +0

30 +0

2 +0

GitHub
SSave by stoozey

A simple save file system for GameMaker

created at Oct. 10, 2022, 4:20 p.m.

Game Maker Language

2 +0

30 +0

1 +0

GitHub
DDDEditorGMS2 by DragoniteSpam

General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.

created at May 7, 2019, 4:14 a.m.

Game Maker Language

5 +0

30 +0

3 +0

GitHub
Snitch by JujuAdams

Logging and crash handling system for GameMaker

created at May 5, 2021, 10:17 a.m.

Game Maker Language

5 +0

29 +0

3 +0

GitHub