3d-game-shaders-for-beginners in ellisonleao/magictools, eug/awesome-opengl, stevinz/awesome-game-engine-dev

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

updated at April 28, 2024, 1:55 a.m.

C++

401 +1

17,059 +43

1,325 +2

GitHub
gifcurry in serhii-londar/open-source-mac-os-apps, davisonio/awesome-gif

😎 The open-source, Haskell-built video editor for GIF makers.

updated at April 25, 2024, 7:44 p.m.

Haskell

33 +0

1,310 +3

56 -2

GitHub
movie-monad in serhii-londar/open-source-mac-os-apps

tv A free and simple to use video player made with Haskell.

updated at April 22, 2024, 5:30 p.m.

Haskell

12 +0

418 -1

24 +0

GitHub
parsing-with-haskell-parser-combinators in lucasviola/awesome-functional-programming

🔍 A step-by-step guide to parsing using Haskell parser combinators.

updated at April 16, 2024, 8 a.m.

Haskell

6 +0

90 +0

3 +0

GitHub