Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
created at Dec. 5, 2013, 8:13 p.m.
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
created at May 7, 2018, 11:52 a.m.
Flax Engine – multi-platform 3D game engine
created at Dec. 9, 2020, 3:02 p.m.
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
created at Nov. 12, 2013, 1:34 a.m.
Another fucking c# Steamworks implementation
created at July 6, 2016, 4:38 p.m.
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
created at Feb. 14, 2014, 7:02 p.m.
Materialize is a program for converting images to materials for use in video games and whatnot
created at Oct. 24, 2018, 2:28 a.m.
High performance 2D collision detection system with realistic physics responses.
created at March 31, 2017, 8:58 p.m.