react-native by facebook

A framework for building native applications using React

created at Jan. 9, 2015, 6:10 p.m.

C++

3,594 +1

119,724 +90

24,377 +0

GitHub
electron by electron

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

created at April 12, 2013, 1:47 a.m.

C++

2,833 +0

114,746 +97

15,588 +49

GitHub
godot by godotengine

Godot Engine – Multi-platform 2D and 3D game engine

created at Jan. 4, 2014, 4:05 p.m.

C++

1,508 -1

91,839 +154

21,316 +24

GitHub
protobuf by protocolbuffers

Protocol Buffers - Google's data interchange format

created at Aug. 26, 2014, 3:52 p.m.

C++

2,048 +0

66,004 +48

15,545 +13

GitHub
imgui by ocornut

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

created at July 21, 2014, 2:29 p.m.

C++

1,039 -1

61,765 +154

10,398 +30

GitHub
json by nlohmann

JSON for Modern C++

created at July 4, 2013, 8:47 a.m.

C++

764 -2

43,644 +107

6,778 +6

GitHub
aseprite by aseprite

Animated sprite editor & pixel art tool (Windows, macOS, Linux)

created at Aug. 19, 2014, 11:44 p.m.

C++

443 +0

29,859 +78

6,406 +46

GitHub
emscripten by emscripten-core

Emscripten: An LLVM-to-WebAssembly Compiler

created at Feb. 12, 2011, 5:23 a.m.

C++

592 +1

25,948 +27

3,333 +6

GitHub
spdlog by gabime

Fast C++ logging library.

created at Nov. 1, 2014, 1:28 a.m.

C++

441 +0

24,703 +77

4,603 +11

GitHub
v8 by v8

The official mirror of the V8 Git repository

created at Sept. 24, 2014, 3:24 p.m.

C++

970 +0

23,574 +29

4,006 +5

GitHub
flatbuffers by google

FlatBuffers: Memory Efficient Serialization Library

created at May 19, 2014, 6:33 p.m.

C++

646 +0

23,475 +28

3,262 +6

GitHub
cocos2d-x by cocos2d

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

created at Nov. 18, 2010, 11:17 p.m.

C++

1,223 +0

18,307 +9

7,051 -4

GitHub
3d-game-shaders-for-beginners by lettier

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

created at May 12, 2019, 10:08 p.m.

C++

406 +0

18,067 +41

1,392 +2

GitHub
filament by google

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

created at Aug. 3, 2018, 5:26 p.m.

C++

381 +0

17,907 +25

1,907 +1

GitHub
yoga by facebook

Yoga is an embeddable layout engine targeting web standards.

created at April 7, 2014, 1:37 a.m.

C++

394 -1

17,363 +9

1,440 +0

GitHub
bgfx by bkaradzic

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

created at April 4, 2012, 3:39 a.m.

C++

484 +1

15,192 +30

1,954 +3

GitHub
DOOM by id-Software

DOOM Open Source Release

created at Jan. 31, 2012, 9:28 p.m.

C++

419 +0

14,562 +47

2,370 +12

GitHub
blender by blender

Official mirror of Blender

created at Oct. 9, 2019, 12:47 p.m.

C++

317 +1

13,595 +58

2,051 +7

GitHub
cpp-httplib by yhirose

A C++ header-only HTTP/HTTPS server and client library

created at Sept. 22, 2012, 2:38 a.m.

C++

188 +0

13,301 +49

2,327 +4

GitHub
bullet3 by bulletphysics

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

created at April 12, 2011, 6:45 p.m.

C++

409 -1

12,781 +28

2,876 +1

GitHub