Easy to use, no code, drag n' drop, 2.5D game engine. Written in C++ utilizing Qt, OpenGL and Chipmunk Physics.
created at Sept. 16, 2021, 6:42 p.m.
2 +0
5 +0
A really fast C++ library for Delaunay triangulation of 2D points
created at Aug. 5, 2019, 12:35 p.m.
1 +0
0 +0