meshoptimizer by zeux

Mesh optimization library that makes meshes smaller and faster to render

created at Sept. 9, 2016, 5:24 a.m.

C++

105 +0

5,155 +20

446 +2

GitHub
tinyxml2 by leethomason

TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.

created at Feb. 25, 2012, 5:15 a.m.

C++

228 +1

4,882 +13

1,797 +0

GitHub
magnum by mosra

Lightweight and modular C++11 graphics middleware for games and data visualization

created at Dec. 19, 2010, 10:19 p.m.

C++

180 +0

4,678 +5

434 +0

GitHub
liquidfun by google

2D physics engine for games

created at Nov. 26, 2013, 6:20 p.m.

C++

241 +0

4,651 -2

640 +1

GitHub
The-Forge by ConfettiFX

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

created at Oct. 3, 2017, 12:57 a.m.

C++

177 +1

4,503 +17

474 +3

GitHub
urho3d by urho3d

Game engine

created at Oct. 2, 2013, 8:55 a.m.

C++

252 +0

4,488 -2

1,000 +0

GitHub
magic_enum by Neargye

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

created at March 30, 2019, 9:25 p.m.

C++

71 +0

4,468 +21

408 +0

GitHub
love by love2d

LÖVE is an awesome 2D game framework for Lua.

created at May 25, 2019, 6:43 p.m.

C++

71 +0

4,457 +15

371 -1

GitHub
libigl by libigl

Simple MPL-2.0-licensed C++ geometry processing library.

created at Feb. 21, 2014, 12:10 p.m.

C++

162 +0

4,420 +9

1,116 +2

GitHub
panda3d by panda3d

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

created at Sept. 30, 2013, 10:20 a.m.

C++

201 -1

4,293 +5

772 +3

GitHub
SHADERed by dfranx

Lightweight, cross-platform & full-featured shader IDE

created at Sept. 22, 2018, 11:34 p.m.

C++

90 +0

4,228 +10

265 +1

GitHub
cereal by USCiLab

A C++11 library for serialization

created at June 25, 2013, 11:18 p.m.

C++

152 +0

4,031 +16

735 +0

GitHub
ammo.js by kripken

Direct port of the Bullet physics engine to JavaScript using Emscripten

created at May 28, 2011, 11:08 p.m.

C++

116 +0

4,026 +2

547 +0

GitHub
Vulkan-Samples by KhronosGroup

One stop solution for all Vulkan samples

created at Feb. 12, 2016, 9:32 p.m.

C++

91 +0

3,971 +13

590 +4

GitHub
ogre by OGRECave

scene-oriented, flexible 3D engine (C++, Python, C#, Java)

created at Nov. 29, 2015, 3:57 p.m.

C++

152 +0

3,761 +4

943 +0

GitHub
defold by defold

Defold is a completely free to use game engine for development of desktop, mobile and web games.

created at May 13, 2012, 4:03 p.m.

C++

50 +0

3,743 +10

271 +2

GitHub
ardour by Ardour

Mirror of Ardour Source Code

created at March 13, 2013, 5:23 p.m.

C++

149 +0

3,670 +14

656 +0

GitHub
source-sdk-2013 by ValveSoftware

The 2013 edition of the Source SDK

created at June 26, 2013, 10:21 p.m.

C++

319 +0

3,667 +10

1,976 -1

GitHub
harfbuzz by harfbuzz

HarfBuzz text shaping engine

created at July 14, 2012, 7:50 p.m.

C++

97 +1

3,646 +36

589 +4

GitHub
halley by amzeratul

A lightweight game engine written in modern C++

created at Sept. 28, 2015, 10:41 a.m.

C++

78 +0

3,488 +7

163 +0

GitHub