None
created at Dec. 9, 2016, 4:04 p.m.
2 +0
4 +0
0 +0
Easy to use, no code, drag n' drop, 2.5D game engine. Written in C++ utilizing Qt, OpenGL and Chipmunk Physics.
created at Sept. 16, 2021, 6:42 p.m.
A graphics framework using SDL2 and OpenGL.
created at June 30, 2020, 7:04 p.m.
1 +0
3 +0
A curses-like module that can display a grid of text characters in a Pygame Surface object.
created at Feb. 26, 2021, 7:21 p.m.
5 +0
A really fast C++ library for Delaunay triangulation of 2D points
created at Aug. 5, 2019, 12:35 p.m.
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
created at July 20, 2021, 1:33 p.m.