Comprehensive, easy-to-use timer system for GMS2
updated at Sept. 2, 2022, 6:20 p.m.
GameMaker Studio 1.4 to GameMaker 2022+ compatibility scripts.
updated at Nov. 9, 2022, 6:58 a.m.
a placeholder asset generation script for Game Maker Studio 2.3+
updated at Jan. 16, 2023, 3:14 a.m.
A GameMaker asset that provides a simple and easy-to-use alternative to alarms.
updated at Nov. 13, 2023, 5:03 p.m.
A collection of CC0 programming libraries for GameMaker Studio 2
updated at Feb. 5, 2024, 9:47 p.m.
Small Audio Engine & Wrapper for Gamemaker
updated at Feb. 12, 2024, 4:51 a.m.
A library for A* pathfinding. Written for easy integration and plug-and-play
updated at April 7, 2024, 3:04 p.m.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
updated at April 24, 2024, 7:23 p.m.
A Voronoi-pixels effect for GMS 2.3
updated at April 27, 2024, 5:08 p.m.
Collects room data and stores it into a JSON for later use.
updated at May 1, 2024, 4:42 a.m.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
updated at May 17, 2024, 5:50 p.m.
An Event Handling library written in gml.
updated at May 24, 2024, 4:01 p.m.
GameMaker Studio 2.3+ example of Pause with no surfaces
updated at June 7, 2024, 11:04 p.m.
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
updated at June 7, 2024, 11:04 p.m.