The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
created at May 25, 2020, 5:12 p.m.
Built-in particle system for GameMaker, that uses the particle asset
created at June 7, 2023, 11:08 p.m.
Cross-platform GameMaker extension for getting system information and resource usage
created at Nov. 28, 2023, 10:07 p.m.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
created at Nov. 5, 2023, 9:09 a.m.
Idle thoughts on the game engine I use for my job
created at Nov. 20, 2023, 2:22 p.m.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
created at March 17, 2023, 2:16 a.m.
A fluent API for easily creating GameMaker debug views
created at Jan. 3, 2024, 8:11 p.m.
Companion application and Discord Rich Presence module for GameMaker.
created at Aug. 8, 2020, 9:02 p.m.
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).
created at Aug. 6, 2023, 12:54 p.m.
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
created at April 10, 2022, 10:52 p.m.
GameMaker Studio 2.3+ example of Pause with no surfaces
created at May 18, 2021, 9:35 p.m.
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.
created at Aug. 6, 2023, 8:54 p.m.
Finite State machine module for Game Maker Studio 2.3+
created at Sept. 19, 2021, 12:57 a.m.
GameMaker Studio 1.4 to GameMaker 2022+ compatibility scripts.
created at April 11, 2022, 4:38 p.m.