ArrayList.gml by KeeVeeGames

The most complete list class for GameMaker Studio 2.3+. GC-friendly, [  ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.

created at May 25, 2020, 5:12 p.m.

Game Maker Language

3 +0

14 +0

1 +0

GitHub
Burrn by FoxyOfJungle

Built-in particle system for GameMaker, that uses the particle asset

created at June 7, 2023, 11:08 p.m.

Yacc

4 +0

16 +1

0 +0

GitHub
gm-sysinfo by SpikeHD

Cross-platform GameMaker extension for getting system information and resource usage

created at Nov. 28, 2023, 10:07 p.m.

Rust

2 +0

8 +0

0 +0

GitHub
gms2-mofile by pmarincak

MoFile loader for GameMaker Studio

created at Aug. 6, 2022, 2:45 a.m.

C++

1 +0

3 +0

1 +0

GitHub
OKColor.gml by KeeVeeGames

An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.

created at Nov. 5, 2023, 9:09 a.m.

Game Maker Language

4 +0

42 +1

3 +0

GitHub
Pulse by Delfos1

GameMaker library for particles

created at May 2, 2023, 5:01 p.m.

Yacc

1 +0

17 +0

1 +0

GitHub
ThoughtsOnGameMaker by JujuAdams

Idle thoughts on the game engine I use for my job

created at Nov. 20, 2023, 2:22 p.m.

Unknown languages

3 +0

31 +0

2 +0

GitHub
DuplicateSequence.gml by KeeVeeGames

Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime

created at March 17, 2023, 2:16 a.m.

Game Maker Language

2 +0

12 +0

1 +0

GitHub
Inspectron by shdwcat

A fluent API for easily creating GameMaker debug views

created at Jan. 3, 2024, 8:11 p.m.

Game Maker Language

1 +0

6 +0

1 +0

GitHub
GameMakerCompanion by Mtax-Development

Companion application and Discord Rich Presence module for GameMaker.

created at Aug. 8, 2020, 9:02 p.m.

C#

4 +0

7 +0

1 +0

GitHub
gm_networking by gmclan-org

Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).

created at Aug. 6, 2023, 12:54 p.m.

Game Maker Language

1 +0

2 +0

1 +0

GitHub
dijkstra-graph by gmclan-org

Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.

created at April 10, 2022, 10:52 p.m.

Game Maker Language

1 +0

4 +0

0 +0

GitHub
pause_no_surface by gmclan-org

GameMaker Studio 2.3+ example of Pause with no surfaces

created at May 18, 2021, 9:35 p.m.

Game Maker Language

0 +0

4 +0

0 +0

GitHub
gm_boomers_networking by gmclan-org

Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.

created at Aug. 6, 2023, 8:54 p.m.

Game Maker Language

1 +0

2 +0

1 +0

GitHub
FSM-AI-module by gmclan-org

Finite State machine module for Game Maker Studio 2.3+

created at Sept. 19, 2021, 12:57 a.m.

Game Maker Language

2 +0

3 +0

0 +0

GitHub
compatibility-scripts by gmclan-org

GameMaker Studio 1.4 to GameMaker 2022+ compatibility scripts.

created at April 11, 2022, 4:38 p.m.

Game Maker Language

1 +0

1 +0

0 +0

GitHub
piano_example by gmclan-org

GameMaker piano (using pitch)

created at Feb. 17, 2023, 10:24 a.m.

Game Maker Language

1 +0

8 +0

0 +0

GitHub