A fluent API for easily creating GameMaker debug views
created at Jan. 3, 2024, 8:11 p.m.
A simple behavior tree system for Gamemaker Studio 2
created at Dec. 18, 2023, 2:05 p.m.
Cross-platform GameMaker extension for getting system information and resource usage
created at Nov. 28, 2023, 10:07 p.m.
Idle thoughts on the game engine I use for my job
created at Nov. 20, 2023, 2:22 p.m.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
created at Nov. 5, 2023, 9:09 a.m.
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.
created at Aug. 6, 2023, 8:54 p.m.
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).
created at Aug. 6, 2023, 12:54 p.m.
Built-in particle system for GameMaker, that uses the particle asset
created at June 7, 2023, 11:08 p.m.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
created at March 17, 2023, 2:16 a.m.
Promise-like callback chaining for GameMaker
created at March 6, 2023, 8:08 a.m.
a minimalistic UI framework for GameMaker
created at Jan. 9, 2023, 6:31 p.m.
Custom window frame for GameMaker games
created at Dec. 6, 2022, 9:38 p.m.
Small Audio Engine & Wrapper for Gamemaker
created at Nov. 24, 2022, 2:52 a.m.