UVAtlas by Microsoft

UVAtlas isochart texture atlas

created at April 9, 2015, 7:43 p.m.

C++

79 +0

854 +3

150 +0

GitHub
LinaEngine by inanevin

Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.

created at Sept. 30, 2018, 11:48 a.m.

C++

29 +0

844 +0

50 +0

GitHub
x3dom by x3dom

X3DOM. A framework for integrating and manipulating X3D scenes as HTML5/DOM elements.

created at Feb. 2, 2011, 10:07 p.m.

HTML

74 +0

825 +0

275 +0

GitHub
ObEngine by ObEngine

2D Game Engine with Lua Scripting made on top of SFML !

created at March 29, 2016, 9:06 p.m.

C++

30 +0

815 +1

53 +0

GitHub
pl_mpeg by phoboslab

Single file C library for decoding MPEG1 Video and MP2 Audio

created at June 11, 2019, 7:40 a.m.

C

26 +0

807 +0

58 +0

GitHub
picogl.js by tsherif

A minimal WebGL 2 rendering library

created at Feb. 13, 2017, 9:32 a.m.

JavaScript

26 +0

790 +0

68 +0

GitHub
pixi by foxnne

Pixel art editor made with Zig.

created at June 17, 2021, 5:43 p.m.

Zig

14 +0

784 +5

26 +1

GitHub
lime by openfl

A foundational Haxe framework for cross-platform development

created at June 23, 2013, 2:49 a.m.

JavaScript

52 +0

768 +1

375 +1

GitHub
pixi3d by jnsmalm

The 3D renderer for PixiJS. Seamless integration with 2D applications.

created at Oct. 3, 2019, 6:16 p.m.

TypeScript

14 +0

767 +2

46 +0

GitHub
shader-park-core by shader-park

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

created at June 17, 2019, 6:01 p.m.

JavaScript

9 +0

762 +1

21 +0

GitHub
Myra by rds1983

UI Library for MonoGame, FNA and Stride

created at Aug. 22, 2016, 1:49 a.m.

C#

18 +0

753 +3

95 +1

GitHub
tweeny by mobius3

A modern C++ tweening library

created at July 17, 2016, 4:52 a.m.

C++

24 +0

751 +0

53 +0

GitHub
libspng by randy408

Simple, modern libpng alternative

created at March 28, 2018, 10:39 a.m.

C

28 +0

748 +5

74 -1

GitHub
NazaraEngine by NazaraEngine

Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.

created at May 1, 2012, 2:08 p.m.

C++

41 +0

734 +3

80 +1

GitHub
awesome-pixijs by cursedcoder

My list of awesome pixi.js related parties

created at Feb. 13, 2017, 6:23 a.m.

Unknown languages

26 +0

730 +1

46 +0

GitHub
XNAGameStudio by SimonDarksideJ

The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

created at July 20, 2016, 4:15 p.m.

Unknown languages

36 +0

716 +1

102 +0

GitHub
tinyexr by syoyo

Tiny OpenEXR image loader/saver library

created at Aug. 27, 2014, 6:09 p.m.

C++

30 +0

716 +2

140 +0

GitHub
skylicht-engine by skylicht-lab

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.

created at Nov. 11, 2019, 1:34 p.m.

C++

31 +0

703 +1

53 +0

GitHub
rc-dock by ticlo

Dock Layout for React Component

created at March 7, 2019, 7:48 a.m.

JavaScript

12 +0

696 +2

98 +1

GitHub
fontstash by memononen

Light-weight online font texture atlas builder

created at Sept. 21, 2013, 6:49 p.m.

C

44 +0

693 +0

88 +0

GitHub